Add docs for the servers sub-module of groups
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@@ -1,16 +1,16 @@
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//! Payphone-specific code. All features like calls and moderation go here.
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//!
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//!
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//! Sub-modules in this module usually follow the same structure:
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//!
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//!
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//! - A `mod.rs` file exporting the public API of the sub-module.
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//! - A `commands.rs` file containing the command definitions.
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//! - A `embeds.rs` file containing embed-generating functions for those commands.
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//! - A `events.rs` file containing event handlers related to the features the sub-module covers.
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//! - Any additional modules the sub-module may specifically require.
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//!
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//!
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//! An example of extra modules not listed above is the [`calls::moderation`] module, which
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//! includes the tools for parsing messages and detecting rule breakings in them.
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//!
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//!
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//! > *Note that not all sub-modules have commands, nor they all have event listeners, etc. Each of
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//! > them only defines the modules they need.*
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@@ -1,3 +1,5 @@
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//! The event handlers for the servers sub-module.
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use std::sync::Arc;
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use async_trait::async_trait;
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@@ -14,6 +16,7 @@ use crate::{
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state::State,
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};
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/// Adds servers to the DB when they get created.
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#[derive(Debug)]
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pub struct ServerCreateHandler;
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@@ -43,6 +46,7 @@ impl OnServerCreateHandler<State> for ServerCreateHandler {
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}
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}
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/// Updates DB server data when a server gets updated.
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#[derive(Debug)]
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pub struct ServerUpdateHandler;
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@@ -74,6 +78,7 @@ impl OnServerUpdateHandler<State> for ServerUpdateHandler {
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}
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}
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/// Deletes servers from the DB when they get deleted or payphone is kicked.
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#[derive(Debug)]
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pub struct ServerDeleteHandler;
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@@ -1 +1,6 @@
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//! Payphone's Discord server-related features.
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//!
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//! This sub-module is responsible for registering servers in the database, updating them when they
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//! update, and removing them when they get deleted or Payphone is kicked.
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pub mod events;
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